|
Our
revolutionary product line builds
new neuro- pathways to improve attention & learning.
New
Brain Research-Why our programs work
|
Social Skill
Games
for 3 and Up for
improving cooperation. See Our Informational Chart
for a comparison of skills developed by our cooperative games.
Games
for 10 & up
For GREAT Interactive Toys that Teach
Click Here
Click HERE
for Multi
Sensory Classroom tools
Games 7 & Up
"Cooperative
gaming seemed to be a great way to build a team out of our growing family."
David-South Carolina
Most Popular Item
|
The Museum hires a team of
Archaeologists to head deep into a Jungle to find Ancient Artifacts. We are that
team, ready for action and adventure!
Teaches these social
skills
: Cooperation, Fine motor skill, thinking skills, observation skills,
logic, planning, strategy, problem solving, adapting to change,
decision making, consulting others,
coping skills, helping others, communication, friendship,
sharing, imagination
Our customers say:
|
Reg.
19.99-Sale 14.99
"An
adventure in a box."

|
|
The museum hires a team of
Archaeologists to head deep into a Jungle to find Ancient Artifacts. We are that
team, ready for action and adventure!
Caves & Claws is a
fantasy game, featuring elements of suspense, careful planning, teamwork, danger
and humor. The game has three parts. First, we have to hack out the Paths to the
abandoned Caves and Temples. Second, using the connected paths, we search for
and discover the Treasures. Finally we must return safely to Base Camp with what
we gathered.
There are Dangers and
Obstacles to avoid, such as The Creeping Claw, The Nasty Hairy Thing and Big
Boulders rolling over Entrances! We may have to resort to whatever desperate
Remedy we find in our knapsacks to save us — a Super Headset, a Laser Lantern,
a Piece of Broccoli, even a Smelly Sock! Yes, few creatures can face the Sock!
Includes: 12 x 12"
jungle map, pathways, movers, tent card, a set of ancient treasure, danger, and
remedy cards, rules for regular and hard games. © 1998
Our customers say:
Valuables are stolen, and have to be found before midnight! A
mystery game of memory and logic.
Reg.
$19.99- Sale
$14.99
Our
Best
Seller
Teaches
these social skills : cooperation. teamwork,
consulting others, planning, logic,
thinking skills, fine motor skills
|
 |
|
A mystery game! Valuables have been stolen, and we have to find them before
Midnight. Together we search through the Mansion for clues. At Midnight, the
Thieves may slip away with all the hidden booty!
Children enjoy figuring out the mystery of what is behind the Secret Door.
Because of the co-operative principle, everyone is part of a team that discusses
ideas and shares strategies. Other important skills of memory and logic get a
workout, too.
Each game is different, exciting and tricky. That's why adults like playing
along! Get the magnifying glass, Holmes, and let's get on with the Case.
Midnight approaches!
Includes: 12 x 12" board, clock cards, set of valuables, the secret door.
© 1991
Our customers say:
"My daughter loves Secret Door. It's food for her brain. She can often find
pairs that I miss, which she thinks is great!"
— Waterloo, Ontario, Canada

NEW ITEMS
|

A lot of creatures
are disappearing because they are being over-hunted and their natural
habitats destroyed. Can we do the needed research to initiate Laws and
Conservation Methods to save as many endangered species as we can?
Lots of decision
making for each player. The basic game plays quickly, with advanced rules
for older players!
Includes: 20
endangered creature cards, 50 research, protection, hunting and habitat
tokens, project marker, educational booklet with species information,
rules. © 2007

12.99 sale $9.99
|

Spies & Alibis
is a Co-operative Mystery Game™.
We are a team of
Special Unit Detectives working together to discover which of the Suspects
has taken the Government’s Top Secrets. We have to do this before the
Spies board the Airplane and get away.
Includes: f.
© 2010

16.99 Sale $14.99
|
|


Three levels of difficulty.
Our most popular space exploration game!
Much of Planet Earth
is in trouble. Everyone is fighting. Not enough food, energy or other
resources for the growing population. So, our space program is sending a
huge Space Station with a team of astronauts into the universe to find
another planet with a suitable place to live that will have new sources of
energy, food and minerals as well.
Our Mission is to find
this information and bring it back to Earth for the benefit of all.
Designed particularly
for young children who have an interest in stars, planets, astronauts and
space travel. Includes two more games of increasing complexity, so it is a
game youngsters can start off on and then grow with, well into adult years.
Includes: 12" x 12" board, 4
explorer craft, 4 matching astronaut movers, 1 die, rules, 10 equipment, 19
danger & 12 info tokens. © 2006
Our customers say:
— Winnipeg, Man.
$15.49SALE
$16.99 REG
|


It
will take all your strategic skills & the timely help of the JSCH to save
Planet Earth from the destructive Forces that threaten us all.
With help from the JSCH (pronounced “Ish”) from faraway Planet Erra,
players join in the struggle of Good against Evil, and lay tiles to try to
make Maps in which the Forces of Light are in the majority Which will gain
influence over the Minds and Souls of Humans?
Each player has an JSCH as a personal
E.T. Contact whose spiritual help they can call upon to prevent the Evil
Forces from ruling Earth.
THE MAPS that develop as tiles
are laid are not geographical areas with territorial boundaries, but rather
more fluid depictions of how cultures spread regardless of national
boundaries.
THE EVIL FORCES, symbolized by
Dark Shields with a drop of blood shaped like a bomb, represent such Forces
as violence, greed, hate, confusion, political and religious conflicts...
the destructive elements.
THE YELLOW SHIELDS with the
UFO-like Eye represent the Forces of Light, which you can interpret as
Goodness, Compassion, Living according to Creational Laws... all that is
positive in humans.
WHITE SHIELDS represent the
Uncommitted, who will convert to Dark or Light, depending on which Force is
in the majority in that Area.
Includes: 60 tiles,
5 jsch, 2 influence markers, 1 influence track. © 2005
$15.49 SALE 16.99 REG
|
|
A co-operative game about running your
own TV station.
We are Producers working together to
bring Award Winning programming to the viewing public. We run 7 Studios,
featuring everything from Children’s Shows to Current Affairs. We have to deal
with the critics, ratings, sponsors and the actions of people behind and in
front of the cameras.
With skill and luck we will avoid
Cancellations and earn Awards.
|

Reg.
$24.99- Sale
$21.99
|
New
$21.99
Only a few left Order now |
A co-operative game about running your own TV station.
We are Producers working together to bring Award Winning programming
to the viewing public. We run 7 Studios, featuring everything from Children’s Shows to Current Affairs.
We have to deal with the critics, ratings, sponsors and the actions of people behind and in front of the cameras.
With skill and luck we will avoid Cancellations and earn Awards.
This game has the flavor of casino games such as Blackjack. We try to put together as popular a TV program as we can, i.e.,
as high scoring a card hand of the best crew, top ratings and committed sponsors to counter the negative hand of
mounting drops in ratings, loss of viewers and sponsors as well as some troubles among the station crew.
Expect lots of talk and debate. Clever teamwork and risk-taking are also needed or we will lose our shirts as
the Cancellations pile up. Be careful, everything can quickly spin out of control. Good luck!
Includes: 8 game boards, rules, 6 movers, 7 success markers, 1 program marker, 41 thumbs up and 45 thumbs down cards, rules summary chart. © 2006

| Games with in Games! Play
the Detective Card Game to put the
jigsaw together & then have a picture
Mystery case to solve. Each case has 40
Clues and is 8" X 14". Rules included for a Group Co-op
Game us in all four Cases together. The
Sealed Envelope contains the Solutions and a Secret Coded Message for
Crime Fighter everywhere lots of play value!
CASE#1: THE MISSING TREASURE
CASE#2 : THE
MOVING SHADOW
CASE#3: THE
FUNNY FOOTPRINT
CASE#4: THE HOWLING THING
Rules included for a Group Co-op Game
for 12 to 36 players, using all four Cases together. |
Jigsaw Mystery Pack
Ages 7 to 10 1 to 6 Players
Reg. 24.95-Sale
19.99
";An
adventure in a box."

3 games in one!!!!
Our best deal.
|
|
CASE#1: THE
MISSING TREASURE
The jigsaw shows a boy
and his pets. He is missing something. Who has taken it? The detective work
begins. To work this puzzle, a youngster needs an average reading ability, a
sharp eye for visual clues & a knack for thinking out mysteries.
CASE#2 : THE
MOVING SHADOW
The scene is inside a
home with familiar objects. The little girl baked a cake & someone stole it!
Keep an eye open for visual clues, do some reading & thinking, even make
drawings as well as shadows on the wall to solve this mystery.
CASE#3: THE
FUNNY FOOTPRINT
Outdoors where it
seems some vandalism has occurred! Mom’s plant has been knocked down &
wrecked. Puzzles-in-puzzles in this Case, because you have to find the suspects,
hiding in the picture. Look closely, interpret evidence, & learn a lot about
tracking footprints.
CASE#4: THE
HOWLING THING
|
You are a team of private detectives solving
such cases as Theft, Smuggling and Blackmail. You move around the Big City
looking for clues, trying to avoid Locked Doors, Guard Dogs, Getting Tied Up,
Secret Codes, even Mob Tough Guys
Teaches
these social skills:
Cooperation, sharing, friendship, decision making, strategy, planning, logic, observation skills, thinking skills,
memory, fine motor
Our customers say:
"Tricky but fun!" — Ukiah, CA
|
INVESTIGATORS
Reg. 21.99 Sale 18.99
An engaging game using consultation
skills and wit!
|
$18.99
|
You are a team of private detectives solving such cases as Theft, Smuggling and
Blackmail. You move around the Big City looking for clues, trying to avoid
Locked Doors, Guard Dogs, Getting Tied Up, Secret Codes, even Mob Tough Guys —
and using Disguises, Fast Moves, a special Tool Kit, but mostly your Quick Wits
to get out of Tight Corners.
Can we solve the case to get our client out of trouble? Yes, if we pool our
strategies, use some intuition and help each other out of tough spots. A
quick-moving game with lots of opportunity for sharing, consultation and
decision making.
Includes: 13 x 18" board, cue cards, big bucks, solution envelope, dice,
movers. © 1989
Our customers say:
"Tricky but fun!" — Ukiah, CA

Reg.
$19.99- Sale
$14.99
Teaches
these social skills:
Cooperation, Fine motor skill, thinking skills, observation skills, logic, planning, strategy, problem solving, adapting to change, decision making, consulting others, coping skills, helping others, communication, imagination
|


|
$14.99
|
The Royal Elf Family is coming to visit
their Mountain Kingdom. They want us Elves to fill their Treasure Chests with
the different Gems we Mine. However, Ogres have heard about the Visit and plan
to grab all the Valuables for themselves. We must do our best to get Royals
& Ogres alike to share the Goodies.
Easy to say. This requires lots of
tricky teamwork with each game increasing in difficulty. Strap on your
Invisible Shields, dear Elves, & head for the Mines. The Royals are
coming!
Includes rules for 3 games, suitable
for ages 5 to 7, 7 to 12 and 12 to adult.
Includes: 12 x 12" board,
special die, 4 elf movers and collector cards, 4 royal treasure chests, 3 sets
of rules. © 2005
Games 10 & Up
|
A Team Of Space Explorers are together on a dangerous mission. You set up the
mission. As in real space travel, each person has an important part to fulfill,
and must return safely to Earth.
Teaches
these social skills
: Cooperation, friendship,
decision making, problem solving,
strategy, planning, memory, fine motor.
Our customers say:
"This is a no-kill/maim/destroy space game. What a breath of fresh air!" —
Massachusetts, USA |

Reg. $35.99 Sale 28.99
Best fun packed-strategic thinking game

|
$28.99
|
A team of space explorers are together on a dangerous mission. You set up the
mission. As in real space travel, each person has an important part to fulfill,
and must return safely to Earth.
Each must use the craft, equipment and fuel wisely. Keep an alert mind on the
controls. Lives are at stake. We have to look after one another, performing
daring rescues.
A special feature is that players are not static, but grow in wisdom and
knowledge. This personal growth affects how well you perform during the mission.
A quick moving game, with plenty of strategy decisions.
Includes: 17 x 22" board, mission chart, equipment cards, fuel tokens,
experience cards, spacecraft, dice. © 1979
Our customers say:
"This is a no-kill/maim/destroy space game. What a breath of fresh
air!" — Massachusetts, USA

|
Three games
for those
who love playing with words and ideas. The symbol tokens are used to form
picture phrases and sentences, known as rebuses.
Many opportunities for players to express their cleverness, creativity &
sense of humor.
Includes: 7.75 x 7.5" board, 100 symbol tokens, glossary of
suggested meanings, rules, storage bag. © 2003 |

Reg.
17.99-Sale 11.99

|
$11.99
|
Three games
for those
who love playing with words and ideas. The symbol tokens are used to form
picture phrases and sentences, known as rebuses.
Many opportunities for players to express their cleverness, creativity &
sense of humor.
THE
FILL 'ER UP GAME
Pool your ideas to
make Rebuses to fill the board entirely.
Red spots add challenges & make
each game played a different experience.
THE
CLEAR THE DECK GAME
This time you fill the
board at random with 64 symbols, and try to discover
rebuses among them, so as
to clear the board.
THE
CROSSWORD REBUS GAME
Create a board of
interconnecting rebuses with few or no
black spaces left uncovered by game’s
end. Very hard.

Go to Games for 3
and up
Call
321-751-1313 or E-mail
us at sales@incrediblehorizons.com
Refund
& Return Policy
All
material protected under copy write law and US. Trademark.
Problems
with this site should be e-mailed to Webmaster at ih2000@incrediblehorizons.com
For
more info on healthy- drug free programs for successful living click on a link
below

|
|
|
Click on banner to purchase Vaxa products
Americas most complete supplement for processing and attention difficulties. |
Home
| Return Policy
| Site Map |
General Links Page
| Contact Us |
Services | Services For Schools
All material protected under copyright law and US. Trademark.
Problems with this site should be e-mailed to Webmaster at
ih2000@incrediblehorizons.com
|